PRODUCT OF NINTENDO|3ds price drop|3ds price Canada|3ds price amazonProducts
Home consoles
Nintendo
Entertainment System/Famicom Disk System
The Nintendo
Entertainment System, Nintendo's first major success in
the home console market.
The Nintendo Entertainment System
(abbreviated as NES or Nintendo) is an 8-bit video game console, which released
in North America in 1985, and in Europe throughout 1986 and 1987. The console
was initially released in Japan as the Family Computer (abbreviated as Famicom)
in 1983. The best-selling gaming console
of its time NES helped revitalize the US video game industry following thePRODUCT OF NINTENDO|3ds price drop|3ds price Canada|3ds price amazondeo game crash of 1983. With the NES, Nintendo introduced a now-standard business model
of licensing third-party developers, authorizing them to produce and distribute titles for
Nintendo's platform. The NES was bundled with Super Mario Bros., one of the best-selling video games of all time, and received ports of Nintendo's most popular arcade
titles. As of March 31, 2014, Nintendo reports sales of 61.91 million NES hardware
units and 500.01 million NES software units worldwide.
Super Nintendo Entertainment System
The Super Nintendo Entertainment System
(abbreviated as SNES, Super NES or Super Nintendo) is a 16-bit
video game console, which was released in North America in 1991, and in Europe
in 1992. The console was initially released in Japan in 1990 as the Super Famicom,
officially adopting the colloquially abbreviated name of its predecessor. The
console introduced advanced graphics and sound capabilities compared with other
consoles at the time. Soon, the development of a variety of enhancement chips
which were integrated onto each new game cartridge's circuit boards, progressed
the SNES's competitive edge. While even crude three-dimensional graphics had previously rarely been seen on home consoles, the SNES's enhancement chips
suddenly enabled a new caliber of games containing increasingly sophisticated faux 3D effects as seen in 1991's Pilotwings
and 1992's Super Mario Kart, and then fundamentally three-dimensional worlds beginning
with 1993's SuperFX-powered Star
Fox game. This platform-enhancing development in cartridge technology sparked the
industry's increasingly widespread interest in polygon graphics, helping to
usher in a fundamental shift to 3D graphics as seen in the next generation. The SNES is the best-selling console of the 16-bit era
although having experienced a relatively late start and fierce competition from
Sega's
Genesis/Mega Drive console. As of March 31, 2014, Nintendo reports sales of
49.10 million SNES hardware units and 379.06 million SNES software units
worldwide
Nintendo 64
The Nintendo 64 was released
in 1996, featuring 3D polygon model
rendering capabilities and built-in multiplayer for up to four players. The system's controller introduced
the analog stick and later introduced the Rumble Pak,
an accessory for the controller that produces force feedback
with compatible games. Both are the first such features to have come to market
for home console gaming and eventually became the de facto industry standard. Announced in 1995, prior to the console's 1996 launch, the 64DD ("DD" standing for
"Disk Drive") was designed to enable the development of new genre of
video games by way of 64 MB writable magnetic disks, video editing, and Internet
connectivity. Eventually released only in Japan in 1999, the 64DD peripheral's
commercial failure there resulted in only nine games being released and
precluded further worldwide release.
GameCube
The GameCube (officially
called Nintendo GameCube, abbreviated NGC in Japan and GCN
in North America) was released in 2001, in Japan and North America, and in 2002
worldwide. The sixth-generation console is the successor to the Nintendo 64
and competed with Sony's PlayStation 2,
Microsoft's Xbox, and Sega's Dreamcast.
The GameCube is the first Nintendo console to use optical discs
as its primary storage medium. The discs are similar to the miniDVD
format, but the system was not designed to play standard DVDs or audio CDs.
Nintendo introduced a variety of connectivity options for the GameCube. The
GameCube's game library has sparse support for Internet gaming,
a feature that requires the use of the aftermarket Nintendo GameCube Broadband Adapter and Modem
Adapter. The GameCube supports connectivity
to the Game Boy Advance, allowing players to access exclusive in-game features
using the handheld as a second screen
and controller. As of March 31, 2014, Nintendo reports sales of 21.74 million
GameCube hardware units and 208.57 million GameCube software units worldwide.
Wii
The Wii, Nintendo's best selling home video
game console.
The Wii was released during
the holiday season of 2006 worldwide. The system the Wii Remote
controller, which can be used as a handheld pointing device
and which detects movement in three dimensions. Another notable feature of the console is WiiConnect24,
which enables it to receive messages and updates over the Internet while in standby mode.It also features a game download service, called "Virtual Console",
which features emulated games from past systems. Since its release, the Wii has
spawned many peripheral devices, including the Wii Balance Board and Motion Plus,
and has had several hardware revisions. The Wii Family Edition variant is identical to the
original model, but is designed to sit horizontally and removes the GameCube
compatibility. The Wii Mini is a smaller, redesigned Wii which lacks
GameCube compatibility, online connectivity, the SD card
slot and Wi-Fi
support, and has only one USB port unlike the previous models' two. As of March 31, 2014, Nintendo reports sales of 101.06 million Wii hardware
units and 895.22 million Wii software units worldwide, making it Nintendo's
best-selling home
video game console.
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